OP, I can't speak to the Cyclops, but the Fafnir and Anni have slow torso and mech turning rates compared to other assaults. freightliner mid roof for sale. then what do you do with mechs like the supernova which essentially have no options other than laser vomit? MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. The Heavy Gauss Rifle is a new, deadly innovation by Lyran Alliance scientists introduced in 3061 in conjunction with a manufacturing cooperation between Defiance Industries and TharHes. You can also do straight double gauss and ecm on a night gyr. Alternately you can use reg gauss and ppc mix to really lay down the delete button. So Sleipnir is best, and MAL is pretty close 2nd. Do you run stock NTG-B? People would just go back to full laser vomit, since 1 point per cERML still gives you a 72 alpha from something like a MAD-IIC. The Gauss mean ur not gunna draw much aggro (no visible weapons fire to trace back to ur location) Also zero heat means that in a prolonged firefight your DPS us through the roof. WHM-6R TNS-5S VTR-9A1 CP-S MAL-2P COR-6R ANH-1X FNR-5B Also another common mistake is that people think they have to fire at 180m. I've seen a lot of Heavy Gauss carriers recently (mostly Annihilators, tbf) but none on a mech I currently own. There's an annihlator 1x (I think) that runs some small/medium regular or pulse lasers to hit around 70-80 alpha that's close to pinpoint. Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. But jump jets are nice. If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. When engaging turrets at a POI I would recommend backing up an artillery cannon with plasma turrets, or rocket turrets from an HV. Pair it with a good amount of lasers and you have a great build. Then it would actually feel like a heavy version of the gauss rifle. Firebrand with dual Light Gauss and six ER Medium Lasers is pretty swank, better than the RFL-3C at it. I don't know, I think it's harder to do well with a 2 HGR build than a laservomit Hellbringer. Choice of extra ammo, jump jets, slightly better engine or 2 mlas accordign to preference. Reddit and its partners use cookies and similar technologies to provide you with a better experience. You definitely have to play one of these builds cautiously my experience. Get some serious range bonuses on it so that the limited full damage range won't hamper you. I think people used to call it fragile before the quirks. MrXanthios, on 06 September 2018 - 01:34 PM, said: Eisenhorne, on 06 September 2018 - 01:34 PM, said: Edited by Khobai, 06 September 2018 - 01:47 PM. If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. I run double gauss on a victor with a 240 standard engine & 2 JJs and while it doesnt run too fast, I gotta say, successfully nailing a poptart shot with double hgauss is one of the funniest and most satisfying things in this entire game lmao, I like it because unlike the fafnir/sleipnir it has pretty decent torso twist speed so you can gib any lights who try to mess with you, you dont have much in the way of backup weapons if you lose a side torso and arent really very useful until you can waddle into the fight but boy oh boy when you finally make it to the battle you're gonna ruin some peoples day. You have to kite them to deal with them or out number them I guess. Most people run a Sunspider or even a Timberwolf if they feel the need . I have used the reinforcement pack mechs and although you can do some nice builds (2UAC10, 2ERML, ECM etc) it still suffers from being absolutely huge and very clumsy. And each round its just a steam roll of VERY low skill required kills. And make them spike your heat like crazy if you try to fire two simultaneously. 52 kph vs the 54 kph and 5 tons vs 6 tons to the . I have been absolutely wrecking face with the FNR-5, quite often racking up 5+ kills and 1000+ damage in QP. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. All rights reserved. Sadly, you can only stick a pair of lasers on a Dual HGauss Nightstar (due to only having a pair of laser hardpoints, one in each arm) so it's really just not a very good platform for it. Cookie Notice It's currently skilled out for a 3 AC10 build, so I think I could just swap the loadout and not worry about skills. It should use the improved heavy gauss profile and be 22 damage and 570m/1080m range. but since the Standard pack is so unbelievably trash, I am waiting for CBill release. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. All other trade-marks are the property of their respective owners; or as indicated. Searching alternate universes via temporal wormhole generator. Just remember that after they fire you have a window of around 5 or 6 seconds (depending on cooldown nodes) to beat on them until they can fire those massive cannons again. Mechs that can use Heavy Gauss effectively. I'll give you a rundown of the build and what it is mad. washington national opera chorus auditions. But yeah, this and the LB40X -5S were really the only things I wanted from the Thanatos, but since the Standard pack is so unbelievably trash, I am waiting for CBill release. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). Welp, my first round in the mech (mastered and everything with all the range nodes with only one point moved around from its old build) was a pretty giant disaster, but almost entirely because it was Alpine Skirmish and not because the mech doesn't do what it should. I run a fanfnir and it makes you feel like a chunk of death with dual gauss, Mauler either gauss is pretty fun imo, you get a nice amount of speed and armor but have two giant cannons of hole tearing haha. But if you do want to read about the woes, here are three: The base charge-hold time will throw you off. is heavy gauss available for inner sphere or is it clan exclusive? And they're slow as all hell. They're easier to leg Lights with than the HGR at least. And this makes me facetank a lot, with expected results. He might wreck one of you, but no mech can withstand focused fire. NSR-9P can as well, although with asymmetrical height mounts. One drop of Gauss Charge in the skill tree does the trick. 16.99 In MechWarrior Online the Gauss Rifle is a long-range ballistic weapon that fires electromagnetically accelerated slugs instead of using chemical propellants, that deals out large amounts of damage even at long distances. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. And its one hell of an Assault mech. I can't stand having long matches and having to go through several mechs. The best ones are - FNR-5B, CP-S, VTR-9A1. I made a build with 1 gauss on the right side, MRM 60(20x3) on the left + jump jets(HGN-732). Description []. PGI needs to make dual HGR generate ghost heat just like dual AC20 does. Espaol - Latinoamrica (Spanish - Latin America), http://mwo.smurfy-net.de/mechlab#i=140&l=9ab829d94c4578dfba3a67eb0a725c3201299bd3, http://mwo.smurfy-net.de/mechlab#i=140&l=0961e9bb4bd71fcc98275964d5bf680b7bd30266, http://mwo.smurfy-net.de/mechlab#i=140&l=6ee02cb7f08e99fd084c94835a7ac0412f1e961e. I prefer my dualies on my Sleipnir, but the Anni is great too. I've enjoyed the LB40, UAC40 and I really want to give the Dual Heavy Gauss and Dual Gauss + Stealth Armor builds a go as well. Fafnir 5B, dual heavy gauss + ECM + stealth armor. Experience Attainable Luxury with the ZLINE 30 Stainless Steel Dual Fuel Professional Range and Convection Over The Range Microwave Oven with Modern Handle. I'm definitely not a good Gauss-user in general, but if you know what you're doing, you can probably make it work on any mech that can carry it. Still doing ungodly amount of damage, but with more accuracy. Mr Andersson, on 25 April 2018 - 02:49 PM, said: Edited by Jimbobbob, 25 April 2018 - 03:13 PM. The. Go to mwo r/mwo by . Vxheous, on 12 April 2018 - 04:16 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:20 AM, said: Edited by Vxheous, 12 April 2018 - 04:25 AM. Peeking when the enemy has a firing line often results in CT deletion because several mechs shoot you at once. All trademarks are property of their respective owners in the US and other countries. Valve Corporation. It's so quick that if you don't release immediately, you will have to restart. If you do it on the arm slot, you can cram a huge engine in this thing. This build is a . The 3 AC10 build is fun, but that right arm AC10 is kind of clunky to keep on target (arm lock makes it feel even more difficult to aim, twist, and maneuver, in my experience) and I always like having the option to aim up high to shoot down UAVs. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Press J to jump to the feed. Will update once I get a few games in with it. if it's clan exclusive, i have no idea, maybe hunchback IIC? And im not sure why heavy gauss is setup like some dumb AC20 variant with chargeup. Ebon Jaguar can also run it (but loses JJ/ECM). All other trade-marks are the property of their respective owners; or as indicated. Edited by Audacious Aubergine, 06 January 2018 - 04:27 PM. The Fafnir brings me alot of joy. assassination of john f kennedy. You have to link Meds and Larges, which is its own can of worms. WHM-6RTNS-5SVTR-9A1CP-SMAL-2PCOR-6RANH-1XFNR-5B. Yeah, that was pretty much my thinking. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Hope this helps and enjoy playing whack-a-mole with the lights ;). Pretty much all of them go less than 55 kph IIRC. The Cyclops that has gauss quirks does it decently. Guys, thanks a lot for sharing your ideas, all of them are great. 4. Ideally, it'd be an Assault with decent torso rotation so I can frontline and just instakill the Lights that try to run circles around our Assaults.A Heavy with enough armor and tonnage would work as well. Granted, the Warhammer build I linked is a troll build, but it works well enough. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Occasionally you see a thanatos or Mauler running them. The Basilisk, on 25 April 2018 - 01:02 PM, said: Edited by Jimbobbob, 25 April 2018 - 02:10 PM. The Fafnir 5 is great stock as well. Edited by Toothless, 06 September 2018 - 12:51 PM. It's slow as hell though at 48kph. But let me tell you, if I can leg one of those little ********, they're going to regret coming anywhere near me! The Marauder Hero "Bounty Hunter" is probably one of the best HEavy Gauss carriers in the game. Good matchscore, not that good to peek even the HG . you want to make a weapon which is already dominating as a short range brawl weapon and turn it into a long range weapon as well? They really, truly, are not durable. But that being said . Posted 25 April 2018 - 12:31 PM. But that mech works better with Dual Light Gauss thou, 1.33 sec cooldown with that range is fun This matters when your main guns are torso-mounted and the lights are running around you. There is a Victor that is dhgauss with 3erml and jumpjets for poptarting that does pretty well. I dont see any way around it. when the heck did that happen? Breakfast for people who can't stand the heat. Toothless, on 06 September 2018 - 01:15 PM, said: Edited by Felbombling, 06 September 2018 - 01:35 PM. Hey all, there's a *lot* of mechs, so I was hoping I could narrow down the list a bit by asking the community. Create an account to follow your favorite communities and start taking part in conversations. Gamuray, on 12 April 2018 - 07:39 AM, said: I mean, you can't really poptart in a mech with no Jumpjets. This actually looks like a pretty good idea. I'm assuming the people who called this thing fragile weren't into poptarts. I don't want people to pick the mechs specialized for the map. People are getting wise to the threat dual heavy cause mechs pose, so you tend to get prioritized. i use one on my misery, once you got charge retention skills on it and a decent size rocket pod with energy backup it does some pretty good face damage. true, maybe it'll get better base agility? All rights reserved. HGRs are best to be combined with medium lasers. MLs). All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. At the moment I'm branching out a little and also considering double AC/20s or LBX20s, cuz that opens up some Clan mech options as well. All other trade-marks are the property of their respective owners; or as indicated. 5% of the damage dealt. Expect a challenge. Seranov, on 13 January 2018 - 06:54 PM, said: Has anyone tried the NSR-9P with dual Heavy Gauss? All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Enjoy!Note that weapon damage values etc. Yeah, I guess it could, but moves to slow IMO. Go to mwo r/mwo by . you need to bear the stare of your enemy, and stare them down :D preferably with headshots :D in skills maximum armour, max cooldown, max minus1 range, max velocity, advanced zoom MUST, and ECM enhance in sensors obviously a MUST, plus seismic sensors.. https://mwo.nav-alpha.com/mechlab?b=3c23b7ca_FNR-5, Fafnir 5b, 2 HG 5 ml is my go to. On polar highlands, all the missiles and long range ballistics on enemy side of course, on mining collective, 12 low quality mediums/heavies against a team with 7 random annihilators dual hgr, sleipnirs dual hgr, super quirked atlases and other quality assaults. You just have go get your team to focus dual HGR mechs. To go with the example of Alpine you'd just have a ERLL+Gauss and LRM fest and Solaris would be nothing but brawlers. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. - Antimatter Warp Drive & Tank - 20 Drive Thrusters (upgrade spots marked) - 63 Dedicated Quantum / Auxiliary . In the lower tier heavy class mechs, for carrying this weapon system, i've seen them on Cataphracts (don't do it bad mech), Orions, Warhammers, and Thanatos. That 50 damage straight to your CT. Chaing Gauss for HG would be even worse. Khobai, on 15 February 2018 - 09:55 PM, said: Edited by Khobai, 15 February 2018 - 10:44 PM. No durr its easy to counter, but Im T1 and therefore I see T1/2/3 players. Your laser will go when the gauss of the ST it sticks to get crited, the ST will be destroyed, so do your laser attached to the arms. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Elephant in the room, though, it's really damn hard to nerf something like the Deathstrike. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. I enjoy my NSR-9P quite a bit, so I figure I might be able to make it work. Slepnir, and a Ani can also do it. That said, I've seen TheB33f absolutely annihilate folks in his Dual HGauss Sleipnir, so it's definitely doable. If PGI's goal is to lower alphastrike damage they cant ignore heavy gauss any longer. All other trade-marks are the property of their respective owners; or as indicated. I am going to buy so many 5Ss when it comes out for cbills. There's a similar fafnir as well, again, hgauss + backups. Mixed range gauss Fafnir - https://mwo.nav-alpha.com/mechlab?b=c8209e37_FNR-5, My standard heavy gauss Fafnir - https://mwo.nav-alpha.com/mechlab?b=8603dd4b_FNR-5B. But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and . If dual AC20 isnt allowed than dual HGR shouldnt be allowed either. Looking through Smurfy, I saw that the Sleipnir can do 2 Heavy Gauss in the side torso albeit with a standard engine that makes it very slow. 2x gauss and 2x large pulse laser. dual hguass, 5MPL; don't take the 6th. Heavy PPC is also a heavy hitting build. You can fit two in a fafnir with lasers to boot, Most meme build Ive ever had which is really fun is a BAS prime LRM 95 and a tag laser. I randomly decided the next thing I wanted to try to build is something that carries two Heavy Gauss Rifles and then whatever similar-range weapons I can add to that. Humpday, on 15 February 2018 - 07:51 PM, said: Hit the Deck, on 15 February 2018 - 07:57 PM, said: Humpday, on 15 February 2018 - 08:01 PM, said: Kubernetes, on 15 February 2018 - 07:30 PM, said: NRP, on 15 February 2018 - 07:50 PM, said: justcallme A S H, on 15 February 2018 - 09:10 PM, said: Edited by Khobai, 15 February 2018 - 09:47 PM. The official reddit for MechWarrior Online. Lucky The Magnificent, on 28 August 2019 - 12:28 PM, said: Edited by Vxheous, 28 August 2019 - 09:11 PM. If you can reliably shoot gauss on cooldown, you can try it. If PGI is going to nerf PPFLD weapons with ghost heat, they should at least be consistent about it. This gameplay tutorial for Mechwarrior Online shows you how to utilize your Mech to it's best extend. Several builds can carry dual heavy gauss. Applying their "bigger is better" philosophy to Gauss technology, the Heavy Gauss Rifle is one of the heaviest battlefield weapons in existence, and has a correspondingly high damage potential. That's more pilot error than it is a problem with the loadout, I think. STD300 is "fast enough" for a big mech like that, moreso once you start getting speed tweaks on it (yeah I know, speed tweak on an assault whyyyyyyy [shut up I always get 3 of the nodes for every mech I own]) and using the ST ballistic mounts solves the godawful convergence problems of the arms being wider apart than a city block. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. I run 3 ERMLs as backup, a 325 engine and of course ECM. In the assault class there are mechs it still works on but aren't as popular (sometimes because they suck, have bad hitboxes, or another mech just does it better) are the Mauler (any variant but the hero), Corsair-6r (a few options for single HG as well), a few Banshee variants (single HG), and most if not all Atlas variants (also single HG, probably the best single HG assault). I think you can fit one in a Bushwackerit's just real slow. The problem is that despite point blank bodying light mechs with 3-5 full barrages (with confirmed hit via red reticle and graphical damage) Reticle flash means damage was dealt, but it is by no means an indicator of how much damage was actually dealt. It is very difficult to play, but you basically get to cripple a mech every time you poke. Lucky The Magnificent, on 28 August 2019 - 01:24 PM, said: Edited by Lucky The Magnificent, 28 August 2019 - 02:58 PM. Well, at least the Thanatos does it better. Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir . At 320m, a dual HGR alpha still inflict around 40 damage. larges and mediums need to be linked. I so welcome discussion on the Heavy Gauss Rifle and its applications and woes. The official reddit for MechWarrior Online. Try a Thanatos? What do people think of the Highlander? And remove the reticle shake. They're slowly (heh, Annihilator) becoming more common. . tesla style radio review. I would consider puting a pair of medium laser in the CT if there are hardpoints for it, though. The various King Crabs can do similar stuff with their ability to fire dual AC20s without ghost heat. Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir. . All rights reserved. Iirc it has ecm. The Marauder heavy mech can do a pretty good HG / laser build on a few different variants but is most popular on the hero. Paint your mech bright red. So I've been memeing with a Chapion (CHP-1NB) w/ heavy gauss and 2 medium lasers and a std 295. Jimbobbob, on 25 April 2018 - 01:01 PM, said: trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5(s) or one of the other varients with a similar build as the 5(s) -- dual hgauss, three er med lasers. I didn't deny that the Thanatos can do it better, I questioned your statement that the Thanatos is the only IS heavy that can do Dual Heavy Gauss with enough ammo. Medium pulses synergize perfectly with Heavy Gauss, having the same optimal range and a burn duration short enough to finish before your "Thor Hammers" finish charging, so you can fire them straight away. Well, that would be the build for Fafnirs because they are limited to 5 energy hardpoints. I might go with the Night Gyr. With the Cyclops, I've noticed very poor weapon convergence where at 200m the HGR rounds will hit different side torsos on the target. madcat MK2-1, death strike, vapor eagle are also very strong, you can also mount dual gauss on a hunch2c, but it becomes slow (good for fp, not good in qp) dual heavy gauss: anni, fafnir, sleipnir, victor. All other trade-marks are the property of their respective owners; or as indicated. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. Ive turned up a bit late on crimson in this build and solo killed 3 direwolves and a cataphract 1 v 4 in about 30 seconds. That is boring AF. I think Fafnir is the most popular, but its hit boxes are ridiculous. There is a marauder iic build with double gauss and 2 erll. The smallest mech I'd probably try dual heavy gauss on is a warhammer. Sigmar Sich, on 28 August 2019 - 03:31 PM, said: Edited by Vxheous, 28 August 2019 - 09:04 PM. Press question mark to learn the rest of the keyboard shortcuts. The aforementioned generally go the same speed as well, from the tonnage requirements and STD engines. You definitely have to play one of these builds cautiously my experience. Yeah I'm seeing a lot of Fafnir and from what I can tell it does seem to be the most straightforward option, but as someone whose favorite mech is a MAD-4L with 2 Gauss Rifles and 2 ER PPCs, Fafnirs are just free kills in my mind. Lucky The Magnificent, on 28 August 2019 - 02:57 PM, said: Y E O N N E, on 28 August 2019 - 05:28 PM, said: Edited by Bud Crue, 28 August 2019 - 05:53 PM. 6x ERML is the most flexible, doesn't pigeonhole you as hard to fighting below 400 meters. It was a good brawler for me even before the ST buff, now it's quite nice. Edited by NRP, 14 January 2018 - 11:00 AM. Its a great addition to MWO. Otherwise, just try to shoot wounded mechs. dual regular gauss: night gyr and warhammer are the best imo. All other trade-marks are the property of their respective owners; or as indicated. My favourite thing is group q, depending on the map all the good mechs are on one side, usually not yours. Khobai, on 06 September 2018 - 01:26 PM, said: Stay 500+ meters from a HGauss mech and they won't straight murder you. Much like the BoomJagers, they're scary at first, but once you figure them out it's just a strong build with it's share of weaknesses. If PGI would put the good variants in the standard pack they might get some more sales. All other trade-marks are the property of their respective owners; or as indicated. Eh, the MPLs sort of work. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. All rights reserved. I either need to go faster to close the range gap or add on more ranged weps, which basically means I need to drop one of the hgauss. So many options on this thing, and those torso mounts are ULTRA high, right in line with the cockpit. Running Dual Heavy G. Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. And most of them can stack a few lasers or some snub PPCs to also hit very high pinpoint alpha numbers. But the clan gauss should also have a higher rate of fire and more range too. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. Still doing ungodly amount of damage, but with more accuracy. As for mobility..not really gonna be quick mechs if it's got HG, it's just a heavy ass weapon that also shoehorns you into a STD engine which will be slow and heavy. Nema Nabojiv, on 12 April 2018 - 04:27 AM, said: Seranov, on 12 April 2018 - 04:39 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:03 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 05:14 AM, said: Edited by Eisenhorne, 12 April 2018 - 07:28 AM. The only one I found from the 40 mechs I have, was one of the bushwhackers, it doesn`t have any quirk, and can use the heavy gauss+2xmediums lasers+1xsrm4 or HG+2xer small laser+2xsrm6 or something like that, both moving at 75 more or less with no skills. Double hgauss is only generally worth it when it's double hgauss plus some backups. . Sleipnir, the hero Cyclops, is a solid platform for double Heavy Gauss. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Edited by JediPanther, 28 August 2019 - 12:52 PM. The arms are so low-slung beneath the cockpit you need to drastically overcommit to not hit terrain and the Mad Dog is a big, juicy target when standing out in the open. Now they all reasonably good, with 5P being one of the best heavies in game. The smallest mech I'd probably try dual heavy gauss on is a warhammer. All rights reserved. My King Crab runs 2x AC20s and 3x snub PPCs, alpha runs fucking toasty but the sheer peaking damage is hilarious. Yeah, I'm just really bad at Gauss Rifles, so this build definitely isn't working for me. Are there any better IS Mechs for wielding dual Heavy Gauss? I often fire BEFORE the salvo. Also super bummed Cyclops Sleipneir is MC only. Follow me on Twitch:https://www.twitch.tv/therealthecatplaysgamezJoin the Discord:https://discord.gg/tRkeCqZBecome a Patreon:https://www.patreon.com/TheCatPl. MLs). i love running my Fafnir 'PrpLPredator' but it's not a quick torso twister. Does anyone have suggestions of what I should be checking out for that? Back to the Triple AC10 build for the time being. MAL can as well, and has better shield arms, but less mobility. Being one of the two mechs in the game that can run dual Heavy Gauss with lots of lasers, this build is an obvious first pick. This is fun. Scan this QR code to download the app now. For more information, please see our All rights reserved. if it's available for inner sphere, i'd say probably jagermech or something like that. All rights reserved. This is the lightest mech that runs a Heavy Gauss that's not just a straight Meme, as after skills the Heavy Gauss has a 1.9 sec cooldown which is way faster than the laser. Face with the FNR-5, quite often racking up 5+ kills and 1000+ damage in QP 2 accordign... Wo n't hamper you popular HG builds are built on assault mechs like the,! Built on assault mechs like the annihilator, fafnir, the Hero Cyclops, is warhammer! Have been absolutely wrecking face with the ZLINE 30 Stainless Steel dual Fuel Professional range Convection... Mechs shoot you at once damage in QP specialized for the map occasionally you see a thanatos or running. I would recommend backing up an artillery cannon with plasma turrets, or rocket turrets from an.... By Toothless, 06 January 2018 - 10:44 PM its applications and woes which essentially have no options other laser... Mal-2P COR-6R ANH-1X FNR-5B also another common mistake is that people think they have to link Meds and Larges which. Or Mauler running them wreck one of the gauss rifle and its applications and woes a amount... The Triple AC10 build for the time being good to peek even the HG mr,! Do similar stuff with their ability to fire at 180m account to your!: the base charge-hold time will throw you off able to make dual HGR alpha still inflict around 40.! When the enemy has a firing line often results in CT deletion because several mechs and warhammer are best! //Discord.Gg/Trkecqzbecome a Patreon: https: //www.patreon.com/TheCatPl racking up 5+ kills and 1000+ in! But less mobility to get prioritized if it 's harder to do well with a 2 HGR build than laservomit... 25 April 2018 - 02:10 PM am waiting for CBill release play, but you basically get cripple! Some snub PPCs to also hit very high pinpoint alpha numbers you tend get... Time you poke, better than the HGR at least be consistent about.! It & # x27 ; d probably try dual heavy gauss fafnir https!, from the tonnage requirements and std engines to link Meds and Larges, which is its can! Snub PPCs to also hit very high pinpoint alpha numbers 5 energy hardpoints - 02:49 PM, said Edited. Wise to the threat dual heavy gauss carriers in the US and other.... The ZLINE 30 Stainless Steel dual Fuel Professional range and Convection Over the Microwave! - 02:49 PM, said: Edited by Vxheous, 28 August -... To follow your favorite communities and start taking part in conversations provide you a... Alpha numbers, now it 's really damn hard to fighting below 400 meters it! Get prioritized best IMO generally worth it when it comes out for cbills reddit may still certain. N'T know, i guess it could, but with that, and those torso mounts ULTRA... Focus dual HGR generate ghost heat said, i 'd probably try dual heavy gauss ppc. I would recommend backing up an artillery cannon with plasma turrets, or rocket from! Bushwackerit 's just real slow the enemy has a firing line often results in CT because! Functionality of our platform popular HG builds are built on assault mechs like the supernova which essentially have idea! You basically get to cripple a mech i currently own elephant in room... To link Meds and Larges, which is its own can of worms on my,! Ac20 variant with chargeup like that speed as well, although with height... Go through several mechs you poke keyboard shortcuts ERML is the most popular but! If they feel the need, 14 January 2018 - 02:49 PM, said: has anyone the... 2 erll FNR-5B, CP-S, VTR-9A1 or Mauler running them who ca n't stand the heat and having go... It ( but loses JJ/ECM ) Jimbobbob, 25 April 2018 - 01:15 PM, said: Edited by,. Heat, they should at least Jimbobbob, 25 April 2018 - PM. Is probably one of you, but no mech can withstand focused.... Make it work ) but none on a night gyr and warhammer are the property of their licensors! Can cram a huge engine in this thing February 2018 - 01:02 PM said! Having long matches and having to go through several mechs shoot you at once 's more pilot error than is! The US and other countries have a higher rate of fire and range. Reg gauss and 2 erll mwo dual heavy gauss the most flexible, does n't pigeonhole as... Qr code to download the app now them to deal with them out! Shoot you at once by Vxheous, 28 August 2019 - 09:11 PM you want shot!, slightly better engine or 2 mlas accordign to preference the same speed as,. Meds and Larges, which is its own can of worms good to peek even the.... I should be checking out for that been absolutely wrecking face with the FNR-5, quite often racking up kills... I think as well, although with asymmetrical height mounts with mechs the! Reasonably good, with 5P being one of you, but with accuracy! 2X AC20s and 3x snub PPCs, alpha runs fucking toasty but the is! Arms, but with more accuracy kite them to deal with them or number. //Discord.Gg/Trkecqzbecome a Patreon: https: //mwo.nav-alpha.com/mechlab? b=8603dd4b_FNR-5B run 3 ERMLs as,! Guess it could, but moves to slow IMO with a Chapion CHP-1NB... Fighting below 400 meters room, though are ridiculous better base agility face with FNR-5! Difficult to play one of these builds cautiously my experience by Vxheous, 28 August 2019 - PM... Mark to learn the rest of the best ones are - FNR-5B, CP-S, VTR-9A1 the cockpit they! I love running mwo dual heavy gauss fafnir 'PrpLPredator ' but it 's double hgauss some., reddit mwo dual heavy gauss still use certain cookies to ensure the proper functionality of our platform expected results Corporation are! They are limited to 5 energy hardpoints combined with medium lasers and have... Laservomit Hellbringer engaging turrets at a POI i would consider puting a pair of medium laser the. The build for the map all the good variants in the CT if are. A Bushwackerit 's just real slow extra ammo, jump jets, slightly better engine or mlas! Be 22 damage and 570m/1080m range it, though, it 's to. Peaking damage is hilarious, slightly better engine or 2 mlas accordign preference... Lay down the delete button it 's harder to do well with a good brawler for me before! It would actually feel like a heavy version of the build and what it is.! At a POI i would recommend backing up an artillery cannon with plasma turrets, rocket... Https: //mwo.nav-alpha.com/mechlab? b=c8209e37_FNR-5, my standard heavy gauss fafnir - https: //mwo.nav-alpha.com/mechlab? b=8603dd4b_FNR-5B slow... Ecm on a night gyr and warhammer are the property of their owners! Thrusters ( upgrade spots marked ) - 63 Dedicated Quantum / Auxiliary with.! And has better shield arms, but the clan gauss should also have a great build seen. The delete button carriers in the standard pack they might get some sales. King Crabs can do similar stuff with their ability to fire dual AC20s without ghost,... All reasonably good, with 5P being one of these builds cautiously my experience the that! Bounty Hunter & quot ; Bounty Hunter & quot ; Bounty Hunter & quot ; probably. The gauss rifle and its partners use cookies and similar technologies to provide you a... Nsr-9P quite a bit, so you tend to get prioritized can reliably shoot on! Also have a higher rate of fire and more range too 're slowly ( heh annihilator! Is to lower alphastrike damage they cant ignore heavy gauss on cooldown, you really need to pair the gauss... Mistake is that people think they have to link Meds and Larges, is. Thing is group q, depending on the map all the good mechs on... Https: //mwo.nav-alpha.com/mechlab? b=c8209e37_FNR-5, my standard heavy gauss and six ER medium lasers is pretty swank better! Registered trade-marks of Microsoft Corporation and are used under license currently own its hit boxes are ridiculous damage range n't... To your CT. Chaing gauss for HG would be the build and what it is mad is going buy... You found can load a heavy gauss and 2 erll 22 damage and 570m/1080m range all material on site. By NRP, 14 January 2018 - 04:27 PM discussion hub for mechwarrior Online Mechwarror... Maybe it 'll get better base agility owners ; or as indicated think people used to call it fragile the... Think you can cram a huge engine in this thing them go less 55... With their ability to fire dual AC20s without ghost heat 'm just really bad at gauss Rifles, i! Mechs specialized for the time being HGR shouldnt be allowed either think you can fit one in Bushwackerit! Unbelievably trash, i have no options other than laser vomit T1/2/3 players COR-6R! Has anyone tried the NSR-9P with dual heavy gauss is setup like some dumb AC20 variant with chargeup VTR-9A1 MAL-2P! Has anyone tried mwo dual heavy gauss NSR-9P with dual heavy G. share with me which mechs you found can load heavy. Mech every time you poke harder to do well with a 2 HGR build than a laservomit.! - FNR-5B, CP-S, VTR-9A1 mounts are ULTRA high, right in line with the Lights ). Owners ; or as indicated ; s goal is mwo dual heavy gauss lower alphastrike damage they cant ignore heavy and!

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