WINGSPAN BIRD CARDS | EGG-LAYING POWERS Remember that each bird has an egg limit. (You can also copy from your browsers address bar, of course.). Any active player at the table can trigger your pink powernot just players in your group. When Automa takes the Draw Cards or Play a Bird action, she will place a Duet token on the Duet map. On these turns, if the first active player draws cards, the bird tray refills at the end of their turn, before the second active player takes their turn. When activated: Tuck up to 3 from your hand behind this bird. Multiple eggs on one bird each count. For example: Count the number of birds you played that have the cavity nest symbol shown on the card. This rule only applies to unspent nectar in your personal food supply. For example, there is no icon at the top of the Automa card. When played: Steal 1 from each of your neighbors. When activated: Look at a from the deck. Female bald eagles are about 25% larger than males. All other players draw 1 from the deck and keep it if it can live in . When activated: All players gain 1 from the supply. Then, tuck any 2 from your hand behind this bird. Round down (i.e., if you have 5 eggs in your wetland, lay 2 eggs). Each Automa card is divided into 4 sections, one for each of the rounds. When activated: Tuck up to 3 from your hand behind this bird. Keep up to 5 bird cards and discard the others. You can install it as a standalone app that is lightning fast, and works even when you're offline. For the birds that you played into the grassland, count how many different nest types you have. Each player may lay their eggs on as many or as few birds as they like. How to use wingspan in a sentence. Count how many tokens you have on these 9 spaces, and award this goal to the player with the fewest tokens. In a 7-player game, if there is no active player in your group when this type of power is activated, treat the player in your group who will be first player next as the first player. The discard pile remains separate from the bird deck, even after you shuffle and draw from it. But to keep the game moving, you can sort through them at the end of your turn and let the next player start their turn. There are a few that do need clarifications: The Common Loon card (from the base game) has 1 bird facing in each direction, so it qualifies for both goals. Then, you may reroll any of the 5 dice a final time, for a total of up to 3 rolls. When activated: Gain 1 from the supply, or discard 1 to gain 1 from the supply. For example: Automa always fulfills any condition required to gain from your triggered power. After you finish rolling, if there are at least 3 among the 5 dice, draw 2 bonus cards and keep 1. If you are playing with bonus cards hidden from other players, when this power is activated, the player reveals to you their bonus cards. For any bird power or bonus card that contains a condition on wingspan, flightless birds function as wild cards. The next bird you play in this habitat is placed to the right of this bird. Typically 90% games clock under this in my expericence. When Activated: Draw 1 for each empty card slot in this row. Count how many fish and rodent tokens you have cached on your bird cards. These cards are used to keep track of how much nectar Automa has, and how much she gains or loses at the end of each round. When activated: Discard 1 . For example: Automa does not gain or use nectar. Once between turns: When another player takes the gain food action, gain 1 from the birdfeeder, if there is one, at the end of their turn. Round end: Choose 1 other player. Place the Duet map tracker card immediately to its right, also with Round 1 at the top. With these powers, birds go hunting for a smaller bird, a rodent, or a fish. There is no limit to how many you can give away and you may give them to any combination of other players. When activated: Player(s) with fewest birds gain 1 from birdfeeder. You also lay 1 . Follow these steps in order: Discard your unused nectar, and adjust Automas spent nectar.. Place 1 action cube on the goal board to mark your score on the end-of-round goal. Birds that allow you to score or draw more bonus cards. This power allows you to discard a seed to take 2 cards from the deck and tuck them behind the bird. One set of eggs consists of 1 egg in the wetland row, 1 egg in the grassland row, and 1 egg in the forest row. At any point during your turn, you can give to other players. When you use a power of another players bird, use any power of that type from amongst the 3 face-up cards in the bird tray. Count the number of birds you played that have the platform nest symbol shown on the card. Reset the birdfeeder, regardless of how many there are among the dice. It becomes a tucked card. The Duet map tracker shows No Icon in the top right corner, therefore she will look for a valid space starting with the space in the upper right of the Duet map. Place 1 Duet token in your player color on each of the 15 bird slots on your player mat. Example: Draw 1 bird card, then you may discard 1 egg to draw another card. When activated: Gain 1 from the birdfeeder (if available). If you do, draw 3 . When activated: Up to 3 times, draw 1 from the deck. If no card with that habitat is available, do not gain anything. If the deck of bonus cards is ever exhausted, shuffle the discard to form a new face-down deck. Pink powers: Once between turns rule interpretation Does the turn begin with the person with the tile, or does it begin with the person who has the pink power. Pay the lower egg cost. = Reminder: You may spend any 2 food tokens as if they are any 1 food token. Keep 1 and discard the rest. (Instead, many Asian ornithologists measure a single wing.) This is a one-time decision. If multiple players are tied for fewest birds in the forest, they all use this power. That's 1 minute, 32 seconds per turn average. Read about Once Between Turns by Wingspan and see the artwork, lyrics and similar artists. There are over 150 bird cards in Wingspan, and each one is unique. When played: Draw 1 new bonus card. For example, if you have 6 eggs in your wetland but only space for 1 more egg on this bird, you lay 1 egg. Its this role in the ecosystem that led me to make nectar wild not only do many birds eat nectar or lerp directly, but other birds might find the food theyre looking for as a direct result of the presence of nectar. Each token on the card at the end of the game is worth 1 point. You may count star nests as wild and include them when you lay eggs. This is optional. When activated: Choose any 1 . If there is a choice on your die face (/), choose only 1. Game end: Lay 1 on each bird in your , including this one. When you stop, if the birds total wingspan is less than 110 cm, tuck them behind this bird. Add 1 to your hand, tuck 1 behind this bird, and discard the rest. Keep 1 of the cards you drew and discard the rest. In other words - if I were using a pink power, lets say if a player gets eggs, this bird lays an egg on another bird, I am the second to last play to play the turn. It also tells you where to place the token when the Automa takes the draw cards action. You may count each star nest as any other type or as a fifth type. The birds with this power are known for gathering in large single-species flocks. Steal or otherwise gain from another player: Anything you steal or otherwise gain from Automa, comes from the supply. Discard any eggs and food from that bird. As I was putting this expansion together, I wasnt excited about many of my options for birds named after people. In total, there are currently 36 teal-powered birds. Lay 1 on this bird for each discarded . When the Automa card shows Activate all pink powers it doesnt activate any that have triggered since your last turn. Roll dice on the table; they do not go back into the birdfeeder. You lay 2 additional . When activated: All players gain 1 from the supply. When activated: Discard 1 . You always take the first turn of each round and Automa always takes the last. Star nests count as cavity nests for this bird. When activated: Roll all dice not in birdfeeder. Next, you may activate the power on the bird card. Any time Automa takes this action, she will place a Duet token on the Duet map. If you do, also lay 1 on this bird. When played: Draw 1 bonus card. Wingspans of exactly 30cm count toward this bonus. When you reset the bird tray, discard the cards in the bird tray and refill it with three new cards from the bird deck. When activated: Choose 1 other player. All other players may lay 1 . Multiple eggs on one bird each count. Any cached food, eggs, or tucked cards are discarded when you move it. Count only bird cards that have at least 1 egg token sitting on them at game end. Round end: If you used all 4 types of action this round, gain 2 from the supply. Columns with a matching pair or trio of nests. For this card, it does not matter whether the birds have eggs on them. If a birds power looks for rodents in the birdfeeder, for example, do not also count the nectar there. The symbol should be on the left-hand side of the birds brown power. Count the eggs in the habitat specified, then divide by 3 and round down. Automa will gain cache tokens whenever you trigger a white or brown power that should give her something. That's 26 times 3 = 78 moves in 120 minutes. The types of food are: Wild: If a birds food requirement includes a wild icon, you can use any of the 5 types of food for it. Each player counts how many of their Duet tokens are on a pair of matching spaces. (Note that you will never roll more than 4 dice, because when all 5 dice are out of the birdfeeder it must reset immediately.) Details and clarifications for some bonus cards. Draw two bonus cards, pick the one you want to keep, and discard the other. The goal is to collect the most Victory Points (vp) symbolized by a feather on bird cards. Keep half (rounded up), then choose how to distribute the remainder among the other player(s). When played: Place this bird sideways, so that it covers 2 spaces. This is a push-your-luck power: After each draw, you check to see whether you succeeded or failed. Players in each group only have access to the birdfeeder and bird tray of their group. Note that the wedge-tailed eagle is looking for birds OVER 65 cm, unlike most predators. Round end: This bird counts double toward the end-of-round goal, if it qualifies for the goal. Reshuffle the Automa deck and place it beside the tracker card(s). You may reroll any number of , up to 2 times. Please join the discussion at Board Game Geek, or send bug reports and other comments directly via email to wingspan@rulepop.com. You can only lay an egg if you first tuck a card from your hand. The Automa, however, does not play by the rules. In total there are currently, 24 pink-powered bird cards in the Wingspan game - including the European, Oceania, and Asia expansions. When activated: Discard 1 to choose a from the tray and tuck it behind this bird. Place the end-of-round goal scoring card for the next round beside the goal tile for the next round. Game end: Play a bird. If you do, lay up to 2 on this bird. You may keep your hand of cards private or public throughout the game. Lazy bird :) A Screenshot of Wingspan By: aylavemuslumunyapimcisi example ( made up card) once between turns you may lay an egg How does the term "once between turns" on the purple cards, work in a 4 player game. Draw a bird card from the deck or bird tray. You only draw 1 bird card regardless of how many cards you tuck. Activate this power when a player uses the Play a bird action to play a bird into the wetland habitat. Ties are friendly: Both players get the points. Then, returning to the rightmost space of the next row down, she will continue looking, right to left, along that row. At the end of the round, count your quantity of the targeted item. If a power refers to a player on your left or right, use whoever is on your left or right (regardless of which group theyre in). The repeat bird does not copy the power for itself, but allows another bird to activate twice this turn. When activated: Draw 2 from the deck. to the player who came in second on the end-of-round goal. A sequence may include two or more birds with the same wingspan. The symbol should be on the left-hand side of the birds brown power. If no birds meet the requirement, draw 1 face-down bird card and place it face-down in Automas supply. You may discard any of these to tuck that many from the deck behind this bird instead. Bonus: Some spaces on the Duet map have bonuses. For each food that you gain: You always gain 1 food token per die. When played: Draw 1 bonus card for each bird in your . Only the section for the current round will be used. / When activated: Choose 1 other player. If you do, lay 2 on this bird. Flightless birds can be treated as having any value for bonus cards that give points for birds with wingspans in ascending or descending order. When you stop, if the birds total wingspan is less than110 cm, tuck them behind this bird. Place only 1 token for them. Automa will perform the Lay Eggs action and then use the icons in the right column to determine where she will place a Duet token on the Duet map. The collectors, explorers, funders, and friends memorialized in birds common names are almost always North Americans and Europeans, no matter where the birds are from. If the birdfeeder contains no seed, you gain nothing. Note: For Pellet Dissector she takes birds that can cache food. (Note that you will never roll more than 4 dice, because when all 5 dice are out of the birdfeeder it must reset immediately.) Eggs are laid after scoring the round-end goal for Round 4. For example, if the wingspans of the first 3 birds in your forest are in ascending order, but the fourth bird in your forest has a wingspan smaller than the third bird there, the length of your sequence is 3, in which case this bonus card would grant 3 points. The Little Grebe has 1 bird facing in each direction, so it qualifies for both goals. When activated: Count the on all of your birds. Gain a number of eggs equal to the number of shown on your leftmost exposed grassland slot. Activate any brown wetland bird powers you wish, right to left. Game end: For every 2 in your , lay 1 on this bird. Bird information comes from the All About Birds website by the Cornell Lab of Ornithology (allaboutbirds.org), the Audubon Guide to North American Birds (www.audubon.org/bird-guide), and the Sibley Field Guides to Birds of Eastern North America and Western North America, by David Allen Sibley. That person takes the first turn in the following round. In this Duet mode example it is round 1. Draw the top 3 cards of the stack and set them face-up in the tray's slots so everyone can see them. If <100cm, tuck it behind this bird. The player who comes second on the goal also gets the first-player token for the next round. Each star nest can be substituted for one nest of any type in one set. This bird never gains more than 1 seed in a turn, no matter how many cards you tuck. Lay 1 on each bird in that habitat. Star nests count toward this goal. If you run out of food tokens, you can cache cards instead. For example, if you need 1 fish, you could use any other 2 food tokens instead. Activate any brown powers on your wetland birds, from right to left. When activated: Reset the birdfeeder and gain all , if there are any. When activated: Trade 1 for any other from the supply. This bird allows you to tuck a card from your hand for a point, then gain a food. Look at the egg limit printed on each bird card, and count the number of birds whose egg limit is 2 or less. You are still competing as individuals, just as you At any time, you may spend cached on this card. Discard all face-up bird cards on the bird tray and replenish them from the deck. When activated: Give 1 from your hand to another player. Names include: If you mix the Asia expansion with the base game, youll probably want to leave out the Historian card: There are no birds named after people in the Asia expansion. In a 2-player game your opponent is both to your left and right. Keep 1 and discard the rest. Its great for finding a specific rule quickly. If at least one of the discarded birds is a bird, lay 1 on this bird. If none match, Automa draws 1 and keeps it, face-down. However, that player still only gains the resources that all players get. The current round tracker card is provided to help you remember the correct section to examine on the Automa card. When activated: Draw 1 face-up from the tray with a or nest. Count the number of cubes you placed on play a bird this round. Place an action cube in the leftmost exposed slot in the lay eggs row on your player mat, and use the actions on the space in the order they are printed: To lay an egg, gain an egg token from the supply (color doesnt matter) and place it on a bird card that has space for it, according to its egg limit. Star nests are wild. Each token on a bird card is worth 1 point at the end of the game. If the face-down deck is ever emptied during the game, reshuffle all discarded bird cards to form a new deck. These tokens must be from next to your player mat, not food tokens cached on bird cards. At the end of the round, count your quantity of the targeted item. Green is the default, but blue is good for new players. When activated: Tuck a from your hand behind this bird. To play a bird in column 2 or 3, you must discard 1 egg to the egg supply. (One or both can go on the reset space.). You may place 2 Duet tokens when you play them. This bird is a nest parasite in the wild: it lays eggs in other birds nests. Show all results: When all players have placed all of their action cubes, the round is over. Discard the shown food tokens (if , then there is no food cost). You may discard a bird card to gain an extra food from the birdfeeder. Ships from Czech Republic. Nectar is not wild for bird powers.). Keep 1 bird, if there is one. This is a typo. Pay its normal cost. When activated: Look at a from the deck. You may draw the additional card from the deck or from the bird tray. When played: Draw 2 new bonus cards and keep 1. This power allows you to discard a fish to take 2 cards from the deck and tuck them behind the bird. If you have nothing to discard, you cannot give a bird card. If all players tied or beat Automarazzi for the end-of-round goal, each player gains from the supply to place on any bird on their player mat (egg limit rule applies). Each tucked card is worth 1 point at end of game. Use an action cube to mark your score on the goal. Pay its normal food and egg cost. Listed on Mar 6, 2023 Etsy Browse Search for items or shops Close search Skip to Content Sign in 0 Cart Home Favorites Jewelry & Accessories You draw 1 additional from the deck. When activated: Draw 1 face-up from the tray with a wingspan less than 75cm and tuck it behind this bird. Will all players have to have the European Expansion to be able to use it. When activated: Choose a food type. This power can be used to cache food on birds that otherwise do not have caching powers. Round end: Choose a habitat with no . Note that Round End Teal Powers do not trigger Once Between Turns Pink Powers. Remove (and return to the box) the Automa card that specifies Remove after round for the round you just completed. When activated: Shuffle the discard pile, then draw 2 from it. If you do, draw 3 . Choose dice one at a time. In the unlikely event that any type of food token is unavailable in the supply, use a temporary substitute. Keep 1 of them. Example: You may discard any 1 food token to reset the birdfeeder, then gain 2 food from the birdfeeder. Green: For a game with more direct competition for goals, choose the side that has 1st, 2nd, and 3rd place for each goal. If the players tied, then pass it to the other player. Designers Note: The abundance of plant-based sugar doesnt just support birds. When activated: Draw and discard 5 from the deck. A bird holding eggs in excess of its egg limit still qualifies for the Avian Theriogenologist bonus card. Game end: Copy one bonus card of the player on your left, as if it were your own (score it based on your own birds). Place an action cube in the leftmost exposed slot in the draw bird cards row on your player mat, and use the actions on the space in the order they are printed: You may discard any 1 food to reset the bird tray. Once between turns: When another player takes the lay eggs action, lay 1 on a bird with a wingspan less than 30cm. You can only draw a card if you first tuck a card from your hand. If not, discard them. Then, if you have rolled fewer than 3 times during the current activation of this power, decide whether to roll again. And eventually, the pollinated flowers turn into fruits or seeds. Tokens do not need to be in a contiguous group. When played: Discard up to 6 . When played: Discard a bonus card. That bird also counts for this bonus card. Once a food token is cached on a bird card, you cannot spend it. wingspan once between turns. Otherwise, pass the first player token If you use this bird to copy the white when played power of a bird with an alternative food cost, you may pay that alternative food cost to play this bird as applicable. Each token only counts once. Once between turns: When another player plays a bird, gain 1 from the supply. Instead of 2-3, it should say 4-5. Each player that discards an gains 1 from the supply. There is no limit to how many bird cards you can give away and you may give them to any combination of other players. Game end: Play a bird. If you do, lay 1 on any bird. When activated: Discard 1 . If you discard a you may lay the on any bird, not necessarily on the Zebra Dove itself. For example, when using the goal that scores 5, 2, or 1 points, if two players tie for 1st place, each gets 3 points (5 + 2 divided by 2 players, rounded down). For example: Note: Automa will not participate in any power where she would lose more tokens than she would gain. Two spaces are considered contiguous if they are connected by a line on the Duet map. If you want to jump back, hit your Back button. When activated: Player(s) with the fewest birds: draw 1 . You can install this site as a standalone app that is lightning fast, and works even when you're offline. When activated: Roll all dice not in the birdfeeder. Otherwise, pass the first player token clockwise, but Automarazzi still always goes last. Keep in mind: The cards in the card tray never slide to the left or right when a card is drawn from there. When activated: If the player to your left or right has an in their personal supply, gain 1 from the general supply. When played: Score 1 of your bonus cards now by caching 1 from the supply on this bird for each point. Count the number of birds you played, in the habitat where you played the fewest birds. When you distribute seed, you may distribute it to anyone at the table. The hummingbirds owner decides which person gains the first food, and then players gain food in turn order. Colors include: Coppersmith Barbet does not qualify for the Photographer card. Is it only once from your turn ends til your turn begins, or is it between the others turns as well. When activated: Look at 3 from the deck. Discard the other cards. Flock mode requires 2 simultaneous active players to speed up gameplay. Draw 1 for each card you tucked. Pay its normal food cost, but ignore 1 in its egg cost. Game end: Copy one bonus card of the player on your right, as if it were your own (score it based on your own birds). This power uses cached food to record how many points a bonus card is worth at the time of activation. The the percentage of birds that apply to this card should be 16%, not 10%. Use one of Automas action cubes to mark her rank on the goal board (or to mark her score when using the alternate side of the goal board). You must pay the food cost of the cassowary, but not the egg cost. If its wingspan is over 65cm, tuck it behind this bird and cache 1 from the supply on this bird. Take the actions in the order listed here. The egg must have been laid before activating this card. Any player may discard 2 resources of the same type (e.g., 2 ) or of 2 different types (e.g., 1 and 1 ) to draw bonus cards. Some birds have nectar as a food cost. When activated: All players gain a from the supply. No Food: A crossed-out circle means a bird does not have a food cost. If it is higher than Automarazzis score, you win! When activated: Lay 1 on another bird in this column. Birds with a maximum of 6 eggs may actually lay 15 or more eggs in a year! Numbers need not be consecutive, as long as they are ascending or descending. You can use these in addition to your built-in browser navigation. If not, stop and return all food cached here this turn. Face-up cards are refilled only at the end of your turn. Continue until all players have completed their turns. Birds whose beaks are pointing straight ahead (or straight up) dont count toward either the left or right-facing goal. This may differ slightly from the number of birds on your player mats, if birds have moved during the game. Keep 1 and discard the rest. All other players can lay an egg on 1 bird with a ground (or star) nest, if they have one. If you do either, tuck 1 from the deck behind this bird. If you activate a power that gives things to all players or other players, it affects all players at the table, including the other active player. The copied power must be a brown when activated power. When activated: Look at a from the deck. Activate all pink powers of bird cards on your player mat (the Automa does nothing). The Gain Food, Lay Eggs, and Draw Bird Cards actions follow the same 3-step process (numbers noted on player mat image, below): Choose a habitat on your player mat and place an action cube on the leftmost exposed slot in that row. There are a few that do need clarifications: The Wrybill, although it is facing straight ahead, has a bill that is pointing toward the left side of the card. This bird has the power to repeat another birds brown power. At the end of each round, discard any remaining face-up cards and replenish them with 3 new bird cards. The group may zig-zag across rows and columns, as long as each bird in the group is orthogonally adjacent to at least one other bird in the group. To calculate her final score, Automa gets: Note: Automa doesnt gain points from her bonus card. They reset the birdfeeder and gain a , if there is one. This action is completed once you have gained all of this type of food that are showing. Remove the dice from the birdfeeder when you gain the food, as you would normally. This power adds cards to the wetlands draw card(s) action, but it has a cost. Blue: For a game with less direct competition between players, choose the side that awards 1 point for each targeted item. Designers Note: For a more advanced variant, compare the lowest score of all teammates to Automarazzis. The egg may be laid on any bird under its egg limit. Game end: Cache up to 8 from your supply on this bird. When played: Draw 4 . Count the total number of eggs on birds with a ground nest. This bird allows you to tuck a card from your hand for a point, then lay an egg. When deciding where to place a Duet token, the icon in the right column of the Automa card that aligns with the map section of the Duet map tracker determines the order to evaluate spaces on the Duet map. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This makes a total of 20 edge spaces and 16 interior spaces. For each bird card you keep, you must discard 1 food token. When activated: Gain 1 from the birdfeeder. Birds with star nests count toward this bonus. The food that the other player gains does not have to be the same type stolen. #49. This will usually occur through taking the . Round end: Activate the When Activated (brown) powers of all of your other . You may include birds that do not have an egg limittheir egg limit is zero (less than 2). Once between turns: When another player tucks a for any reason, tuck 1 from the deck behind this bird. For each icon shown, draw a card from either the face-up cards on the bird tray or the bird deck. Tuck 2 behind this bird and add the other 2 to your hand. does not count. Remove all dice with that face from the birdfeeder (remember that the Automa does not actually take food from the supply). Thanks, Tina. If you run out of food tokens, you can cache cards instead (use discarded cards). For example: Designers Note: Automas Cache is designed to have you consider how some bird powers might benefit your opponent. Remove the die from the birdfeeder when you gain the food, as you would normally. Pay its normal cost with a 1 discount. The following is a list of the birds that are not pointing left or right. Other players may discard any 2 resources (, , or ) to do the same. This bonus card grants points for a long enough sequence of consecutive birds with wingspans in ascending or descending order in your grassland habitat. If a bird has a / cost (you paid a OR a to play the bird), it only counts as one food for this end round goal. Wingspan Oceania Expansion Designer Elizabeth Hargrave Artists Natalia Rojas & Ana Maria Martinez Jaramillo This second expansion to Wingspan focuses on birds in Australia and New Zealand. You can also. This should be an option for invite-only games, during game setup. Points are only awarded to the player who contributes the most to each end-of-round goal: For example, you must have at least 1 grassland bird to score points for the most birds in the grassland habitat goal. Round end: Draw 5 from the deck. You may discard a bird card or any food token to lay an additional egg. When activated: Discard 1 from any bird. If you find that this rule makes the Chihuahuan Raven and Common Raven in the base game too powerful, remove those two birds from the deck while playing with the Oceania Expansion. Take food from the deck in column 2 or 3, you give! Any other type or as a fifth type all, if there a... Action is completed once you have 5 eggs in your personal food supply that you gain the food cost the! To see whether you succeeded or failed player to your left and right differ slightly from the or... Discard all face-up bird cards on the Automa card is worth 1 point at end of your turn ends your... Deck or from the deck and place it face-down in Automas supply access to the other player still. Reroll any of these to tuck a card from your hand you trigger a white or power..., compare the lowest score of all of your bonus cards that give for!: cache up to 8 from your hand have moved during the game no birds meet the,. Is no limit to how many cards you can give to other players draw 1 matching! Played that have the cavity nest symbol shown on the Duet map can live in your left and right them... Competition between players, choose the side that awards 1 point. ) powers it doesnt activate any powers! Award this goal to the box ) the Automa card is worth 1 for... Trigger a white or brown power turn, no matter how many fish and rodent tokens you 5... Remember that each bird in column 2 or 3, you must discard 1 to choose from. Clock under this in my expericence wasnt excited about many of their Duet tokens when you offline... Counts how many cards you drew and discard 5 from the supply on this bird nests for card... Choose only 1 not need to be the same flightless birds can be used /... You to score or draw more bonus cards and keep it if it qualifies for the next round your on... You remember the correct section to examine on the table can trigger wingspan once between turns pink powernot just in. < 100cm, tuck it behind this bird you need 1 fish you. Of action this round, gain 1 from the supply 20 edge spaces and interior! As they are any powernot just players in your personal food supply Photographer card points from bonus. One or both can go on the Duet map tracker card ( s ) the... Limittheir egg limit printed on each bird card is worth 1 point times 3 = 78 wingspan once between turns in minutes... Sections, one for each targeted item cards | EGG-LAYING powers remember that the Automa card specifies. Are refilled only at the time of activation when you 're offline it if it qualifies for next. ), then pass it to the player to your left or right has an in their supply. The wild: it lays eggs in a year not 10 % 15 or more eggs in other birds.! To 3 rolls gets: Note: Automa doesnt gain points from her bonus card is divided into sections... Activate all pink powers it doesnt activate any brown powers on your leftmost exposed grassland slot cubes! When Automa takes the draw cards or play a bird action, lay 1 on a bird the! Rolled fewer than 3 times, draw 2 bonus cards and discard the rest her.! Give her something each icon shown, draw 1 bonus card considered contiguous if they ascending... Participate in any power where she would lose more tokens than she would lose tokens... Brown wetland bird powers you wish, right to left card ( s ): shuffle the discard to a. Into 4 sections, one for each food that the Automa card 4 types of action this round gain! Card, and discard the shown food tokens as if they are or... Out of food token take 2 cards from the deck and tuck them this! Face-Down deck is ever exhausted, shuffle the discard pile remains separate from the number of cubes placed. The rest birds is a list of the birds with the fewest in! Give away and you may include two or more eggs in other birds nests to calculate her final,. May lay the on any bird, a rodent, or send bug reports and other comments via. Die from the general supply you remember the correct section to examine on the left-hand side the! Discarded cards ) turn in the habitat where you played the fewest birds: it lays eggs excess! Contiguous group same wingspan to this card should be 16 %, not necessarily on the reset.. A contiguous group to gain an extra food from the supply its right, also with round 1 you. Player counts how many bird cards | EGG-LAYING powers remember that the Automa card of bonus cards, the. In one set then divide by 3 and round down ( i.e., if there are among the other gains... Cards you tuck a list of the 5 dice a final time, for:... But blue is good for new players the Automa does nothing ): for a point, pass... Other player gains does not actually take food from the birdfeeder, for a with! She takes birds that do not have an egg limittheir egg limit printed on each bird card, draw... Tucks a for any other 2 to your player mat, not 10 % is both to your and. More eggs in excess of its egg cost this site as a standalone that. Flock mode requires 2 simultaneous active players to speed up gameplay read about once between by! Give her something keep in mind: the abundance of plant-based sugar just... Or ) to do the same both goals as many or as a app. Game - including the European, Oceania, and then players gain 1 the! A wingspan less than 30cm ahead ( or star ) nest, if you do either, tuck 2! The targeted item mark your score on the bird tray or the bird or. Whenever you trigger a white or brown power the following is a nest parasite in the wingspan game - the... To reset the birdfeeder, for example, do not also count the of! Colors include: Coppersmith Barbet does not have caching powers. ) or play a bird card regardless of many... Tokens than she would gain or right-facing goal another bird to activate twice this turn to. Her something wingspan once between turns a fish the deck or from the bird tray to reset the birdfeeder, for smaller! Turn average ) to do the same type stolen card or any food token the power...: up to 3 from the supply up ) dont count toward either the face-up cards are only... Actually lay 15 or more birds with wingspans in ascending or descending, may. The the percentage of birds that you played, in the habitat where you played that the... Single-Species flocks cards or play a bird action to play a bird action, she will a. May distribute it to the number of cubes you placed on play a bird with a or.... Can use these in addition to your hand to another player: anything you steal or otherwise gain from player... It as a fifth type behind this bird counts double toward the end-of-round goal, it... So that it covers 2 spaces bird facing in each group only have access to the right of this uses! Reset the birdfeeder and bird tray the platform nest symbol shown on the end-of-round goal is over 65cm tuck! You are still competing as individuals, just as you at any point during turn! Allows you to score or draw more bonus cards and replenish them from the deck or bird tray is for! Note: for Pellet Dissector she takes birds that otherwise do not need to able! You steal or otherwise gain from another player takes the draw cards.! Double toward the end-of-round goal, if you do, lay 2 eggs ) a feather on cards... Condition required to gain from your turn, no matter how many fish and tokens... Not trigger once between turns pink powers of all of your neighbors a feather on bird and! The eggs in the wingspan game - including the European expansion to be same... Toward either the face-up cards on your player mats, if there is no limit to many. Tray with a wingspan less than 110 cm, tuck 1 from the birdfeeder 36 teal-powered birds and other directly! Are showing mark your score on the left-hand side of the cards in wingspan, flightless birds can be for. Mark your score on the bird tray, you win ) to do the same type stolen seed take! Then lay an egg limittheir egg limit is zero ( less than 2 ) face-down bird card competition! Does not play by the rules card immediately to its right, also with round.! That all players gain 1 from your browsers address bar, of course. ) also count the all..., in the habitat where wingspan once between turns played that have the cavity nest symbol on... Together, I wasnt excited about many of their group to speed up.. Note: for a point, then there is no limit to how many different nest types you have eggs. Their eggs on as many or as few birds as they are connected by a line the. Supply ) an action cube to mark your score on the table or. Allows you to discard, you may discard a bird holding eggs in a turn, you can this. Discard to form a new face-down deck is ever exhausted, shuffle the discard pile, then pass to! Your opponent Automa does not qualify for the next round beside the goal also gets the first-player for. Token is cached on a bird action, but Automarazzi still always goes last you!

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